# Battle

### Battle mechanics

The game is built on the battles in which it's required to destroy the opponent's base by means of the collected hand of cards. Depending on the arena type, there can be from 1 to 3 lanes for moving the troops.&#x20;

Only the cards selected before the start of the combat are available during the battle. To participate in the battle, the card must be placed on the battlefield. Using a card consumes energy. Each card has its own cost. The energy restores over time.

Only 4 cards are available at the same time. After a card is used, the object corresponding to the card appears on the battlefield, and the card itself returns to the hand. A random card is drawn from the hand instead of the used one.

![](/files/EfiNSk0H1QsiDCVxmFMn) ![](/files/tq98yOKbidfFbBKQpGwP) ![](/files/JFpNNy2hdYJieXGoIoVG) ![](/files/xIKnL5G2FSGFezRenHav)

#### Stats

Each card has its own stats, such as type, strength, durability, movement speed, sight radius and attack range. You need to select the cards for your hand wisely for a successful game. It is worth building different decks for different game modes and against different opponents.

There's direct control of troops on the battlefield. You can set the direction of movement for each unit on the battlefield which adds another tactical layer to the game.


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